STEAM Programming
Science, Technology, Engineering, Art & Math
Rumsey Hall’s Makerspace gives students a special place to think critically and to creatively solve real world problems through project based learning. STEAM initiatives engage students in cross-curricular learning experiences. Using traditional materials like paper and glue alongside modern technological devices, students form creative questions and design innovative solutions.
Rumsey Hall is committed to providing students and teachers with tools to encourage academic exploration by affording easy access to technological resources. The goal is to teach students responsible and ethical use of technology to support learning. Technology transcends all disciplines and grade levels and is integral in the daily work routines of students, faculty and staff.
Innovation
Robotics
Computer Arts and Graphic Design
Computer Science Vth Form: Introduction to Javascript
Lesson Units designed by Khan Academy, drive our studies of computer science with a focus on programming languages and an Introduction to Javascript. Using basics of javascript drawing and animation concepts, students complete challenges and created projects online. Assignments include drawing plates of food and animating the parting of clouds. Students connect what goes into creating the graphics they encounter on screens every day with the coding behind the scenes; controlling visibility and movement with hand typed code.
Computer Science IVth Form: Introduction to HTML: Making Webpages
This course introduces students to HTML/CSS: Making Webpages. Students study the principles of HTML and use their learning to create projects and completing challenges. Students get hands on experience creating the kinds of content they are exposed to online every day.